I contributed to the initial pitch and character design of the Otrivin Genie, and was responsible for the all the modeling and sculpting of the final character, including modeling facial blendshapes for the final animation.

001.jpg
002.jpg
Otrivin_head_Sculpt.gif
Otrivin_Body_Sculpt.gif
011 copy.png
011copy.png

Here are two speed sculpts I did for the initial pitch to win the job, one was aimed to be more realistic and the second was more stylized to give of direction. Both were completed in 3 days, painted in Zbrush and composited in Photoshop

Pitch_sculpt_002.jpg
Pitch_sculpt_002.jpg
Pitch_sculpt_001.jpg
Pitch_sculpt_001.jpg